Renee Jackson is an artist, critical feminist pedagogue, and researcher, whose academic interests relate to the disruption of oppressive mechanisms in education and the integration of game-design and gameplay as collaborative art forms and learning tools, in support of this goal.
Channeling the rich history of games and play within such art movements as Surrealism, the Situationists, and Fluxus, Jackson shares the understanding that creative play and absurdity can be radical pedagogical tools that help us to think and perceive in new ways. Jackson explores both tangible and digital play and is a staunch supporter of video games as powerful learning tools that invite us to explore worlds and imagine otherwise.
Jackson has taught at both the elementary and secondary levels, in public and private school settings in urban contexts. She also collaborated for many years with the nonprofit organization "Arts for All" in Hamilton Ontario Canada, providing arts advocacy workshops and developing best practice manuals and approaches for community-based workers and educators drawing from her experience delivering arts programming to children in communities with limited resources. Prior to this, in partnership with what was the Center for Research on Culture and Human Development through Saint Francis Xavier University in Nova Scotia Canada, she travelled around the world (Grenada/Carriacou, Peru, Samoa, Japan, India and Italy) investigating approaches to art education in a variety of settings (schools, daycares, museums, contemporary art galleries, and community centers). She has also partnered with small video game companies (Sleeping Beast Games, Decode Global) to develop arts-based teaching resources, and to conduct research about learning through social impact game play and collaborative game-design.